Where the game really shines is in it's massive level of customisation. The game has a pretty healthy player base so as with most MMOs you have the option to struggle away on your own or team up with other players you've met online or know from real life. You create a character and then work your way up the levels gaining new abilities and access to new areas. The game itself has many of the trappings of the MMO genre. Since then it's seen moderate success and this year it was announced that the game would see a release on Playstation 4 and XBox One in quarter four of 2015. However, shortly after Realtime Worlds went into administration they and APB were bought up by 2K Games and APB was swiftly retooled and released with a new Free to Play model with some added mechanics as APB: Reloaded. Less than two months after it's release the developers, Realtime Worlds, were placed into administration and the writing seemed to be on the wall for this ill fated MMO. It's marketing was poor and going up against giants at the time like City of Heroes and the ever present World of Warcraft, it didn't have enough that set it aside from more established titles to warrant the pay model it sported. APB Reloaded is the free to play re-release of the ultimately unsuccessful, All Points Bulletin.Īll Points Bulletin was released in June 2010 and was an immediate flop.
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